Disney Fast Pass
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(you do not need to request access to the file)
Game Features
Features 10 unique Disney scenes and songs
Point graphics related to each Disney movie
Includes reward slides with text and reward slides with images depending on your skill focus
Fun imagery and sound effects
Play as a reading, speaking, or writing game - templates for all versions included in the PowerPoint
How to Play
Students are divided into 3 teams: A, B, and C.
When the music starts, they pass an item around the circle in each team (item up to you).
When the music stops, students who are holding the item in each team stand up.
One by one, they read a box on the following slide and the teacher clicks the box to reveal how many points they got for their team.
The team with the most points at the end of the game wins!
Variations
The instructions above are for the reading version of this game. If you want to play it as a speaking game, use images instead of text in the boxes. A template for this version is also included in the PowerPoint as hidden slides.
If you want to play it as a writing game, use the reading version of this template and give each team a mini whiteboard and eraser. Dry erase markers will be the "items" teams pass around. Whoever has the marker when the music stops will choose a box by writing the word or sentence in the box.
Have up to six teams for this game as there are six boxes to choose from on the reward slides. This gives more students the opportunity to practice speaking/reading/writing per round.
Runtime
(NOTE: The runtime for this game can VARY depending on how long you decide to play the music for each round.)
STUDENTS: 2 TIME: 15-20min SKILL FOCUS: Speaking FINISHED GAME?: Yes
I played this game with two elementary school grade three students. We finished all ten rounds twice in one period. For the first ten rounds, the students played rock paper scissors during the music part and the winner got to choose their box first, the loser second. The key expression was question/ answer so I had them make a mini dialogue each time. The second time we played, the two students and I passed a marker around. Only the student holding the marker when the music stopped chose a box.